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» What is the Best Sniper in MW2?
by IDONTEAT Sat Apr 24, 2010 12:07 am
If you could remove a gun, perk, and map from MW2...
+41
stars007
HurstY
Jonny 3 Tears7
dKazn
ducksfan458
CASHTHUG343
Jay2097
MaTtKs
daHawk
Silent ShoTz x
Boricua_Gamer
SergeantHatredx
ComradeKeever
A S Reezy
Unstoppable Ace
KAIZER SOSA
jbowen1370
ii CONcluZiioNz
Lestate357
EAT ACOG
kniferun
gibz22
Jam_-_Jar
Tripedge
skatuhboiD
DoubleG 86
LegendaryMarvel
tankredsox
JattPavit
Kyled55
Miigwech
N8-N
bowski477
o Taffy Apple x
Horrorman
kingchris20
slack0matic
RK1 Apocalypse
Big J 0526
lawtondannyboy
DistrictOfDeath
45 posters
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Re: If you could remove a gun, perk, and map from MW2...
yeah that would be a plus for sure. I only start using the tube if the other team does. even then I have no idea what I'm doing with it as far as where to aim the thing. but one time on scrapyard the other team was tubing so I decided to tube the following round and killed 5 people with a single tube. I started laughing so hard about how stupid it is that I can use a tube and kill 5 people when I had no idea where to aim the thing. if there is going to be a spawn timer on killstreaks then there should be on tubes too. just my opinion though.kingchris20 wrote:slack0matic wrote:kingchris20 wrote:slack0matic wrote:LegendaryMarvel wrote:Gun: Thumper (actually all tubes)
Perk: Last Stand
Map: Scrapyard... on search it's just a tubefest.
Btw for one man army my buddy uses that on every class for HC Search and does quite well with it.
Search??? Heck its a tube fest on any gamemode. lol
ya know, and why the hell is that? people can tube at the beginning, but I found out the other day that you cant use predator missles for the first 10 secs of the round?!
I understand why, one perfectly placed predator missle at the beginning of the round can take out the entire enemy team, but so can a grenade launcher. Sometimes I have seen over half the team taken out because of some noobtuber, on any map!
Yep thats completely true. I noticed though in the IW responses to questions (under the home button) that they are looking into delaying the tube for about 10sec. that would really be nice since mainly I play HCHQ and a tube landing 50ft away will kill you.
ya that would be nice, the grenade launcher and the thumper
LegendaryMarvel- Sergeant
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Posts : 62
Kills : 21117
Join date : 2009-11-22
Re: If you could remove a gun, perk, and map from MW2...
I will admit i love the Thumper whilst playing HC HQ but i dnt tube from end to end. I use only to make sure HQ is empty or to empty :-)
o Taffy Apple x- 1st Lieutenant
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Posts : 377
Kills : 22148
Join date : 2009-11-26
Re: If you could remove a gun, perk, and map from MW2...
o Taffy Apple x wrote:I will admit i love the Thumper whilst playing HC HQ but i dnt tube from end to end. I use only to make sure HQ is empty or to empty :-)
I dont have a problem with tubing tactically. I do it aswell. Were I start getting annoyed is when people are just running around the map only using the tube. Like having a tube on there gun and thumper and one man army or scavenger to reload there tube.
slack0matic- Master Sergeant
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Posts : 143
Kills : 21229
Join date : 2010-01-03
Re: If you could remove a gun, perk, and map from MW2...
Yeah that does my head right in. Especially on Afghan when you run arould every corner and BOOM, tubed from a meter away
o Taffy Apple x- 1st Lieutenant
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Posts : 377
Kills : 22148
Join date : 2009-11-26
Re: If you could remove a gun, perk, and map from MW2...
Wish the Thumper did as much damage as it did in Terminator 2.
DistrictOfDeath- Master Sergeant
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Posts : 159
Kills : 21779
Join date : 2009-08-31
Re: If you could remove a gun, perk, and map from MW2...
DistrictOfDeath wrote:Wish the Thumper did as much damage as it did in Terminator 2.
LOL, Damn right
Maybe try it with danger close,lol
o Taffy Apple x- 1st Lieutenant
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Posts : 377
Kills : 22148
Join date : 2009-11-26
Re: If you could remove a gun, perk, and map from MW2...
GUN: Model 1887 - The name says it all. This is MODERN warfare. Who the hell is using these guns in MODERN warfare?
PERK: Scrambler - It's pretty useless as it warns enemies when they are nearing you or when you are nearing them. Plus the pro version is VERY annoying and honestly cheap. If you walk in front of a claymore it should go off.
MAP: Invasion - IMO it promotes camping way too much with its many corners and long sniper sight lines. Spawns are too predictable with not many ways out of them if a team gets a good set-up.
PERK: Scrambler - It's pretty useless as it warns enemies when they are nearing you or when you are nearing them. Plus the pro version is VERY annoying and honestly cheap. If you walk in front of a claymore it should go off.
MAP: Invasion - IMO it promotes camping way too much with its many corners and long sniper sight lines. Spawns are too predictable with not many ways out of them if a team gets a good set-up.
DoubleG 86- Corporal
- Posts : 42
Kills : 21414
Join date : 2009-09-02
Re: If you could remove a gun, perk, and map from MW2...
I really wish MW2 didnt have akimbo. Or maybe change it to were you could carry 2 primary weapons.
slack0matic- Master Sergeant
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Posts : 143
Kills : 21229
Join date : 2010-01-03
Re: If you could remove a gun, perk, and map from MW2...
Map-afgahn
Gun-magnum
Perk-martydom
Gun-magnum
Perk-martydom
skatuhboiD- Private First Class
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Posts : 27
Kills : 20861
Join date : 2010-01-09
Re: If you could remove a gun, perk, and map from MW2...
DistrictOfDeath wrote:What would they be?
I would want to remove:
Gun: ACR
Perk: Last Stand
Map: Skidrow
Why the hell would you want to remove the ACR its such a beastly gun
Tripedge- Private
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Posts : 14
Kills : 20784
Join date : 2010-01-16
Re: If you could remove a gun, perk, and map from MW2...
Gun: Javelin
Perk: Danger Close
Map: Wasteland
Perk: Danger Close
Map: Wasteland
Tripedge- Private
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Posts : 14
Kills : 20784
Join date : 2010-01-16
Re: If you could remove a gun, perk, and map from MW2...
Tripedge wrote:DistrictOfDeath wrote:What would they be?
I would want to remove:
Gun: ACR
Perk: Last Stand
Map: Skidrow
Why the hell would you want to remove the ACR its such a beastly gun
Because it's too easy?
DistrictOfDeath- Master Sergeant
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Posts : 159
Kills : 21779
Join date : 2009-08-31
Re: If you could remove a gun, perk, and map from MW2...
Becasue anyone can use the ACR and i mean anyone
o Taffy Apple x- 1st Lieutenant
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Posts : 377
Kills : 22148
Join date : 2009-11-26
Re: If you could remove a gun, perk, and map from MW2...
DistrictOfDeath wrote:Tripedge wrote:DistrictOfDeath wrote:What would they be?
I would want to remove:
Gun: ACR
Perk: Last Stand
Map: Skidrow
Why the hell would you want to remove the ACR its such a beastly gun
Because it's too easy?
yeah true forgot bout that
Tripedge- Private
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Posts : 14
Kills : 20784
Join date : 2010-01-16
Re: If you could remove a gun, perk, and map from MW2...
Weapon: Scar (A stupidly overpowered gun 2 shot kill is stupid)
Map: Scrapyard (That map is mucked up regarding spawn points)
Perk: Final Stand (Highly pointless and annoying to die from when your going for a nuke)
Map: Scrapyard (That map is mucked up regarding spawn points)
Perk: Final Stand (Highly pointless and annoying to die from when your going for a nuke)
Jam_-_Jar- Corporal
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Posts : 35
Kills : 20856
Join date : 2010-01-16
Re: If you could remove a gun, perk, and map from MW2...
The scarH is an amazingly powerful weapon. According to ********* the Scar H is a one shot kill weapon on any game mode
o Taffy Apple x- 1st Lieutenant
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Posts : 377
Kills : 22148
Join date : 2009-11-26
Re: If you could remove a gun, perk, and map from MW2...
Two hit kill with stopping power.
Jam_-_Jar- Corporal
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Posts : 35
Kills : 20856
Join date : 2010-01-16
Re: If you could remove a gun, perk, and map from MW2...
o Taffy Apple x wrote:The scarH is an amazingly powerful weapon. According to ********* the Scar H is a one shot kill weapon on any game mode
Let people have their opinions. I think it's a mediocre weapon. It has a slow RoF, small magazine, long reload that doesn't allow reload canceling and, tbh it's fugly.
DistrictOfDeath- Master Sergeant
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Posts : 159
Kills : 21779
Join date : 2009-08-31
Re: If you could remove a gun, perk, and map from MW2...
i think they should remove all of the guns because theyre all overpowered and all overused (according to this thread). any1 agree?
DoubleG 86- Corporal
- Posts : 42
Kills : 21414
Join date : 2009-09-02
Re: If you could remove a gun, perk, and map from MW2...
DoubleG 86 wrote:i think they should remove all of the guns because theyre all overpowered and all overused (according to this thread). any1 agree?
nah not all guns only a few ones...
Horrorman- 1st Lieutenant
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Posts : 378
Kills : 22078
Join date : 2009-12-22
Re: If you could remove a gun, perk, and map from MW2...
scar needs to go. the perks are all good, but who honestly uses sitrep and gets pro for it??
gibz22- Corporal
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Posts : 42
Kills : 21126
Join date : 2009-11-14
Re: If you could remove a gun, perk, and map from MW2...
Umm... actually, I do. So do a few of my friends who also play Search.gibz22 wrote:scar needs to go. the perks are all good, but who honestly uses sitrep and gets pro for it??
LegendaryMarvel- Sergeant
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Posts : 62
Kills : 21117
Join date : 2009-11-22
Re: If you could remove a gun, perk, and map from MW2...
i would remove all shotguns and akimbo. this isnt perfect dark. commando can be removed. as if the ballerina step knifing without it isnt bad enough.
scar needs to go? but the m16, famas and tar dont need to go?
scar needs to go? but the m16, famas and tar dont need to go?
kniferun- Private First Class
- Posts : 15
Kills : 20767
Join date : 2010-01-20
Re: If you could remove a gun, perk, and map from MW2...
Gun-Model 1887.... I hate getting sniped by Akimbo - FMJ blings from several hundred yards away as I'm streaking.
Perk - Last/Final Stand - Sniper's bane
Map - Karachi - 'nuff said.
Perk - Last/Final Stand - Sniper's bane
Map - Karachi - 'nuff said.
EAT ACOG- Private
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Posts : 9
Kills : 20747
Join date : 2010-01-21
Re: If you could remove a gun, perk, and map from MW2...
gun - thumper/tubes
perk - last stand
map - rust OFCOURSE! spawn get killed by spawn camper x30 oh... rounds over>.<
perk - last stand
map - rust OFCOURSE! spawn get killed by spawn camper x30 oh... rounds over>.<
Lestate357- Private
- Posts : 4
Kills : 20724
Join date : 2010-01-23
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