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What you don't like about MW2 Wpclogin

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What you don't like about MW2

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What you don't like about MW2 Empty What you don't like about MW2

Post by 1 Sat Nov 14, 2009 5:39 pm

Besides the obvious issues such as party chat...I think online stat tracking would be beneficial to a lot of players.
Overall the weapons are decently balanced, some are obviously much more powerful up close (akimbo shotguns) and some are more effective mid-long range (assault/sniper). I miss the powerful snipers that were apart of previous CoD games, there is no PTR-S or M40A3. So far I haven't really been in too many situations where an SMG would be effective, besides Rust. Maybe if there were a few maps similar to Dome in WaW the SMGs would be more useful.


Last edited by 1 on Sun Nov 29, 2009 11:44 pm; edited 1 time in total
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Post by lawtondannyboy Sat Nov 14, 2009 7:43 pm

I don't like how they overpowered the FAMAS, its just like the MP40, but burst shot.
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Post by dungbeetle Sun Nov 15, 2009 4:34 am

Unlocking the final weapon on the last level before prestige sucks a bit, IMO.

The AK-47 unlocks at level 70, so you only get to use it for one level if you're prestiging.

It was the same on W@W with the M1A1.

It just seems a shame to have worked towards these weapons for so long, and then have to stop prestiging in order to keep using them for a while.

I think it would be better if you unlocked the last weapon, say, five levels before prestige.
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Post by Keith3618 Sun Nov 15, 2009 12:41 pm

I dont like some of the maps. In W@W and cod4 they had some bad maps but they were playable,but these ones just succk
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Post by gsw- Sun Nov 15, 2009 1:56 pm

Keith3618 wrote:I dont like some of the maps. In W@W and cod4 they had some bad maps but they were playable,but these ones just succk

Which ones exactly?

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Post by HandlebarHero Sun Nov 15, 2009 6:50 pm

When you get an emergency airdrop everyone else in your team seems to go straight for them

4 crates and you get about 1 Sad

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Post by KAIZER SOSA Sun Nov 15, 2009 6:53 pm

The spawns are absolutely HORRIBLE in this game, actually worst then WaW when it released.
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Post by Boricua012 Sun Nov 15, 2009 8:33 pm

KAIZER SOSA wrote:The spawns are absolutely HORRIBLE in this game, actually worst then WaW when it released.

I'm kind of with you there... when you spawn sometimes someone will spawn right behind you or in-front of you instead of away from you. :/
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Post by DitkaKenobi Mon Nov 16, 2009 1:28 am

HandlebarHero wrote:When you get an emergency airdrop everyone else in your team seems to go straight for them

4 crates and you get about 1 Sad

I was playing this morning and popped smoke to get a care package and some tard on my team decided he was going to try to steal it from me. He stood right on the smoke. I told him to move away from the smoke but he insisted that he was going to take my care package. He took it alright, .....right to the head. Everyone laughed at him, he left the game. /funny MW2 moment
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Post by rydin303 Mon Nov 16, 2009 3:53 am

I'm very unhappy with the amount of camping that takes place in this game... Esp. on maps like karachi or whatever that were made for camping... You can only counter this stuff for so long, until the point where you get frustrated and quit, or end up camping yourself... Matches such as these give me a reason to not be cheerful
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What you don't like about MW2 Empty Something You DON'T Like About Modern Warfare 2

Post by Benjamin Sun Nov 29, 2009 10:07 pm

What's one thing you don't like about the game, or something you wish you could alter?

I wish the Party Chat capabilities were allowed for every playlist in multiplayer on the 360, and I wish the Campaign had pushed out another 3-5 hours.
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Post by 1 Sun Nov 29, 2009 11:46 pm

There's already a thread on this topic Smile
https://weplaycod.forumotion.com/general-discussion-f6/what-you-don-t-like-about-mw2-t609.htm#5657

Feel free to post your dislikes in there so we can build one main thread instead of several short ones that die off Wink
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Post by Boricua012 Mon Nov 30, 2009 1:05 am

I'm disappointed with the maps in MW2. COD4 maps are a lot better.
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Post by Benjamin Mon Nov 30, 2009 1:27 am

My apologies. This can be locked.
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Post by DitkaKenobi Mon Nov 30, 2009 1:29 am

Boricua012 wrote:I'm disappointed with the maps in MW2. COD4 maps are a lot better.

For real? COD4's maps were tiny, cramped, and laid out very badly IMO. While MW2's maps still have their issues, they're most definitely a step up in my book. However, WaW still has the best MP maps overall IMO.
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Post by lokifeyson Mon Nov 30, 2009 2:11 am

DitkaKenobi wrote:
Boricua012 wrote:I'm disappointed with the maps in MW2. COD4 maps are a lot better.

For real? COD4's maps were tiny, cramped, and laid out very badly IMO. While MW2's maps still have their issues, they're most definitely a step up in my book. However, WaW still has the best MP maps overall IMO.

agree with Ditka on this

what I don't like, are the care packages
Random boxes = Mario Kart
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Post by lawtondannyboy Mon Nov 30, 2009 3:42 am

lokifeyson wrote:
DitkaKenobi wrote:
Boricua012 wrote:I'm disappointed with the maps in MW2. COD4 maps are a lot better.

For real? COD4's maps were tiny, cramped, and laid out very badly IMO. While MW2's maps still have their issues, they're most definitely a step up in my book. However, WaW still has the best MP maps overall IMO.

agree with Ditka on this

what I don't like, are the care packages
Random boxes = Mario Kart

Why don't you like the care packages? They give you a higher killstreak reward.
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Post by 1 Mon Nov 30, 2009 3:51 am

lawtondannyboy wrote:Why don't you like the care packages? They give you a higher killstreak reward.

It's hard for some people to get over and use to new additions of the game such as this. I personally have no problem with care packages. If you have that reward selected then sure you may get a higher killstreak. If you don't select it, then you have 2 certain rewards that can actually work towards the chopper, ac-130, emp and nuke..
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What you don't like about MW2 Empty Re: What you don't like about MW2

Post by MaTtKs Mon Nov 30, 2009 4:15 am

- No party chat
- Sniper rifles (just don't like em' in MW2)
- Killstreak order
- No counter to Stopping Power


...the main thing is the net code though. Constantly dropping party members become aggravating. As long as that gets sorted out I'll be happy.
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Post by darkfalco Mon Nov 30, 2009 5:48 am

The fckin leaderboards...

they screwed them...

S&D one kill = 50 score, time respawn 1~3 mins
TDM one kll = 100 score, time respawn instant...

I think theres a BIG difference between TDM players and S&D players...
just... not fair...
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Post by immerume2 Mon Nov 30, 2009 10:28 am

I would go with the thermal scope. Too many folks are starting to unlock this and sit in grass in a corner and just scope in all the time sweeping back and forth with some crappy little gun they would otherwise not be able to use very well.

darkfalco wrote:S&D one kill = 50 score, time respawn 1~3 mins
TDM one kll = 100 score, time respawn instant...

I think theres a BIG difference between TDM players and S&D players...
just... not fair...

I think they actually made the game types more closely pointed with this system. I used to be a S&D whore in order to get more points. Now I can get the same amount of points playing S&D or TDM. Possibly more playing TDM just because of all of the reward type XP bonuses.
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Post by o Taffy Apple x Mon Nov 30, 2009 11:32 am

Yeah my fave is HC HQ just geting over 60 kills per game rocks imo
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Post by brgulker Mon Nov 30, 2009 12:27 pm

IMO, there's a lot fewer things to dislike about this game than there are about CoD4 or WaW .... of course, that's just my opinion. I'm also mostly a TDM kind of guy.

In CoD4, I get frustrated with the small maps; in WaW, the maps were, on the whole, larger, which minimized spawn camping and gave you at least 2 exits for almost any bad situation. MW2 is sort of a middle ground, and I think it works well.

However, given the larger scale of the MW2 maps, SMGs are much less useful. Other than the P90, I've yet to find an SMG that's versatile enough to be very useful. Perhaps if I played other game modes more often this would change? The assault rifles all fire quickly, are powerful enough to be effective in close quarters, and have limited recoil -- what's the point of an SMG then?

My only other gripe would be that there's a lot of camping. Obviously, this depends on who you're playing with/against, but there doesn't seem to be much room for run and gun players in this game. Perhaps it's the map sizes; perhaps it's that SMGs just aren't that versatile; perhaps I've just played against a lot of campy players. But whatever the case is, people are just too dang campy for my tastes.

I mean, it's one thing to hold/defend a position on the map from a tactical standpoint; it's another to hide in the weeds with a thermal scope+silencer+cold-blooded and wait for people to run by. (For the record, something like the latter would be what I mean by camping). For whatever reason, there's a whole lot of that happening in TDM thus far.

One more thing in response to others: I LOVE the sniper rifles in this game. I've never been an effective sniper in any game, but in this game, I've got a fighting chance with the WA2000, either with thermal, FMJ, or silencer. Couple that with akimbo Rangers, and I've been having a darn good time sniping.

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Post by FROSTY Mon Nov 30, 2009 12:42 pm

Vector is a good SMG, and the MP5K seems more balanced (ie good but poo sometimes), try the Vector if you want a good SMG.

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Post by FROSTY Mon Nov 30, 2009 12:47 pm

Ya, the maps are poo. They are better in a way, but honestly do you enjoy going from building to building to building to building to building? Serious gay maps...

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